πŸ₯‘ Unity Import Process

Note

This section assumes you've already made the Unity project and imported the πŸ“¦ Prerequisite Packages. If you're new to using Unity for uploading avatars, follow the πŸŸ₯ Unity And VCC Setup.

If you've made a custom texture, then aside from replacing every texture, you'll want to slot the emission mask in both of these

Sharko_PoiEmissions.png

And change the mask color to green on the second emission section (Emission 1)

Sharko_PoiEmissions2.png

You can then get rid of the emission map and use base colors using the checkmark.

Warning

Do not remove the emission map on Emission 0 if you still want the scrolling water effect.